"Total War: Rise of Mordor" is an epic overhaul project based on "The Lord of the Rings". The visuals of the mod are based on films however the background story and rosters are accurate to the books.
Hey everyone!
This update is to make the submod compatible with the new Rise of Mordor update.
Join our discord: discord.gg/d6DtR9D
Hope you enjoy! -Case
Alpha 2.0 is a complete remake of the original Seven Kingdoms modification for Attila: Total War. All models, textures, characters have been updated, featuring additional content (e.g. Night King, White Walkers, the Golden Company), playable units (e.g. billmen, halberdiers), and overhauled gameplay balancing.
Seven Kingdoms 2.1 expands the rosters of Dorne, the Iron Islands, and the Stormlands. New armies include House Uller, House Yronwood, House Harlaw, House Dondarrion, along with an overhaul of House Martell.
As requested, We're now uploading the mod into ModDB. Note that this might not be updated as frequently as the one uploaded to SteamWorkshop - and needless to say that this doesn't self-updating, so you'll need to redownload manually for every new update. This is the Model Pack 6 out of 6.
As requested, We're now uploading the mod into ModDB. Note that this might not be updated as frequently as the one uploaded to SteamWorkshop - and needless to say that this doesn't self-updating, so you'll need to redownload manually for every new update. This is the campaign script pack, necessary for campaign.
"Total War: Rise of Mordor" is an epic overhaul project based on "The Lord of the Rings". The visuals of the mod are based on films however the background story and rosters are accurate to the books.
Sorry for the inactivity of my ModDB page. I moved the mod over to the Steam Workshop and started updating it there. If you want to stay updated constantly, download the mod on the Steam Workshop.
Here is the latest version of the mod. Enjoy :)