The mod changes the game's Grand Campaign to have 8 different factions, which all are playable. In this -no Nomads version, there aren't Nomads (Huns) emerging in the beginning turns, which makes it easier to play the campaign on the northern regions.
The mod changes the game's Grand Campaign to have 8 different factions, which all are playable. In this -no Nomads version, there aren't Nomads (Huns) emerging in the beginning turns, which makes it easier to play the campaign on the northern regions.